Yesterday, I serendipitously came across two things which got me thinking about the future of programming languages:
The first was an excellent article entitled “Welcome to the Hardware Jungle” by Herb Sutter. This article is about the coming advent our multicore overlords. Whilst this might sound like something you’ve heard before, it’s actually well . . . → Read More: Connecting the Dots on the Future of Programming Languages
Recently, I’ve been working on a variety of sequential and concurrent micro benchmarks for testing Whiley’s performance. An interesting and relatively simple example, is the parallel sum. The idea is to sum a large list of integers whilst performing as much work as possible in parallel.
To implement the parallel sum, I divide the . . . → Read More: Parallel Sum in Whiley
Recently, I’ve been doing some work on the syntax for [[Actor model|Actors]] in Whiley. After some deliberation, I’ve decided to go with explicit syntax for both synchronous and asynchronous message sends. This means any message can be sent either synchronously or asynchronously. Obviously, sending asynchronously is preferable. However, in cases where a return value . . . → Read More: Actor Syntax in Whiley
The [[Actor Model]] is an interesting alternative to the standard threading model used in languages like Java. Its been around for a while, but Erlang has recently brought it into the mainstream. Roughly speaking, an actor corresponds to a Thread, except that actors do not share state. Actors communicate by sending messages, and [[Synchronization . . . → Read More: Actors on the JVM
I’ve just been listening to an interesting interview with Rich Hickery on Clojure over at SE Radio. I’m a big fan of Clojure, since it shares a lot of similar ideas with Whiley (really, it does … trust me :). Anyway, Clojure provides the notion of pure functions and values, as Whiley does. The . . . → Read More: Rich Hickey on Clojure (SE Radio)